runner.js
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var create = require('lodash.create');
var NightwatchClient = require('../nightwatch/client');
var MochaRunner = require('../runner');
module.exports = Runner;
function Runner(suite, delay) {
MochaRunner.call(this, suite, delay);
}
Runner.prototype = create(MochaRunner.prototype, {
constructor : Runner
});
Runner.prototype.run = function(nightwatch, test_settings, fn) {
var self = this;
var rootSuite = this.suite;
var client = new NightwatchClient(nightwatch, this, test_settings);
fn = fn || function() {};
function uncaught(err) {
self.uncaught(err);
}
function setClient(test) {
test.setNightwatchClient(client.get());
}
function start() {
self.emit('start');
self.runSuite(rootSuite, function() {
self.emit('end');
});
self.on('test', setClient);
self.on('hook', setClient);
}
// callback
this.on('end', function() {
process.removeListener('uncaughtException', uncaught);
fn(self.failures);
});
// uncaught exception
process.on('uncaughtException', uncaught);
if (this._delay) {
// for reporters, I guess.
// might be nice to debounce some dots while we wait.
this.emit('waiting', rootSuite);
rootSuite.once('run', start);
} else {
start();
}
return this;
};
Runner.prototype.failOnError = function(err) {
var runnable = this.currentRunnable;
if (!runnable) {
return;
}
runnable.clearTimeout();
// Ignore errors if complete
if (runnable.state) {
return;
}
this.fail(runnable, err);
// recover from test
if (runnable.type === 'test') {
this.emit('test end', runnable);
this.hookUp('afterEach', this.next);
return;
}
// bail on hooks
this.emit('end');
};